Hey everyone,

This was my entry for the Dragon's Rise: The Forgotten Realms - Game Character Art challenge, based on a concept by Artur Nakhodkin.

The project is rendered in Unreal Engine 5 and the character is just under 100k Tris and 2x 4096x4096 texture resolution budget. It was a fun challenge to dive a bit deeper into the new engine, and create custom shaders to utilize mask driven texturing with tileables/gradients.

Here is the full submission where additional breakdowns and work in progress is posted as well: https://www.artstation.com/challenges/dragons-rise-the-forgotten-realms/categories/167/submissions/69750